Advice

  • The Great App Challenge of 2013

    UFO Invader version 2.0 is submitted to the iTunes App Store for review.  It should be published in about a week. That marks the first app for what I’m calling the Great App Challenge of 2013.  The goal is to release 20-25 Apps this year between myself and Colum.  That’s one app every 2 weeks!…

  • Hiking to the inkpots

    We’re spending a night in banff and we went on a 5 hour hike along a river and then into the mountains to some interesting coloured springs.

  • Bone Spur

    So looks like I have a small bone spur on my heel. not a big deal, but glad I know now what to do about it. For the next month I’ll be doing a lot of stretches and icing it. Hopefully that will get things back to normal and I can start running more often.

  • New Living Room

    We made some design changes to the living room over the last while. Painted the walls and put up curtains. Before: After:

  • Learning from Games

    For the past few weeks I have been playing a lot of games and trying to learn a few things about how to make better ones. I’ve been dissecting games like Simpsons Tap Out, Pocket Planes, Skylanders, Paradise Cove and DragonVale. And it’s been very educational. Besides learning about what makes them tick technically I…

  • Winter Bike Riding

    So I decided that rather than paying for driving/parking to get to work this winter I am going to bike. I picked up a cheap bike from canadian tire last night that should be able to survive the -30 degree temperatures outside and should be sturdy enough to not break down on the 6KM ride…

  • Winterstart Banff Run

    Last night Heather and I went to Banff for a night run. It was a pretty enjoyable event that we’ll be sure to do again next year.  The race was packed with 2000 runners all done up with glow sticks and head lamps running in the dark.  To cap it off the after run party…

  • Gamification of Everything

    Gamification is the process of adding game mechanics to things that are not games. There are really two motivations for the use of gamification.  The first is that people who develop games have learned a lot about what makes a game engaging, fun and addictive and we can take what they’ve learned and apply it…